Well it is guaranteed... You still take the damage if you B3 MB cancel.
Devil Ape Clan
I wrote it hits at 3/4 and most likely at even less distance, B3 MB is just to punish them for doing it if you char doesn't have a projectile or you're caught off guard ( and you deserve the damage ).Shadow wrote:Well it is guaranteed... You still take the damage if you B3 MB cancel.
They're vulnerable for at least 300 frames. That's a little more than an iceball.Shadow wrote:And unless you're on the very edge of the 1/4, you won't be able to escape it.
Haha, not all of us can do 55%, even with meter. Which changes our gameplan from what yours would be. I'm not sure I'd bother spending the meter to do damage that would just about make up what I lost, unless it was taking the round. Unless I'm right in their face when I MB, I won't even reach them.
Taco wrote:Good to see you change your mind Zero! We should play sometime. Btw, how are the summer plans coming along? There's been a slight change, because I will be moving in June, which means I'll have 2 spare bedrooms. You wouldn't have to stay at a bob :) Keep in touch and let me know if you still plan on coming or not.
FlawlessEdge- wrote:Taco wrote:Good to see you change your mind Zero! We should play sometime. Btw, how are the summer plans coming along? There's been a slight change, because I will be moving in June, which means I'll have 2 spare bedrooms. You wouldn't have to stay at a bob :) Keep in touch and let me know if you still plan on coming or not.
I dunno if I'll come tbh. I still might drop this game. Getting sick of online bullshit in general. It bothers me that skill don't mean shit compared to connection no matter what game you play (non-fighters too). Even ones with great netcodes. I'm tired of feeling pissed off, which is what I feel more than anything else when I play online with any game cause the better you are skill-wise, the more lag favours your opponent and screws you up. I keep swinging backwards and forwards between liking this game and hating it. Frames don't mean shit. Doesn't matter that I'm +15 using a 17f mid, I get poked. Doesnt matter if I'm +1 on blocked d1, they counter-poke my follow-up d1. Doesn't matter that DD is -2 on d1 block, his second d1 beats mine. Hell MAPUSA was autopilot d1, sweep, crossover belly-flop everytime and I couldn't even poke the sweep. Idk if you guys fought GRs_KnSlayer but he does d1d1d1 to escape pressure, but there's F-all I can do and get frame-trapped into that belly-flop everytime.
Besides all that, I fucking SUCK at InJ. Majorly. Levelling up is still a chore. I can't play for more than an hour without getting 10x more frustrated than I ever did with MK, and then I don't wanna touch it for the rest of the day cuz it sickens me. I end up just not wanting to play anything.
If I drop InJ (which is looking promising) then there's no point in me coming really. You'll all be so far ahead I won't be any challenge to anyone.
We can play soon, sure, but if the connection between us is anywhere near as bad as it was on MK, I don't think I'll be able to keep it up for long.
Taco wrote:FlawlessEdge- wrote:Taco wrote:Good to see you change your mind Zero! We should play sometime. Btw, how are the summer plans coming along? There's been a slight change, because I will be moving in June, which means I'll have 2 spare bedrooms. You wouldn't have to stay at a bob :) Keep in touch and let me know if you still plan on coming or not.
I dunno if I'll come tbh. I still might drop this game. Getting sick of online bullshit in general. It bothers me that skill don't mean shit compared to connection no matter what game you play (non-fighters too). Even ones with great netcodes. I'm tired of feeling pissed off, which is what I feel more than anything else when I play online with any game cause the better you are skill-wise, the more lag favours your opponent and screws you up. I keep swinging backwards and forwards between liking this game and hating it. Frames don't mean shit. Doesn't matter that I'm +15 using a 17f mid, I get poked. Doesnt matter if I'm +1 on blocked d1, they counter-poke my follow-up d1. Doesn't matter that DD is -2 on d1 block, his second d1 beats mine. Hell MAPUSA was autopilot d1, sweep, crossover belly-flop everytime and I couldn't even poke the sweep. Idk if you guys fought GRs_KnSlayer but he does d1d1d1 to escape pressure, but there's F-all I can do and get frame-trapped into that belly-flop everytime.
Besides all that, I fucking SUCK at InJ. Majorly. Levelling up is still a chore. I can't play for more than an hour without getting 10x more frustrated than I ever did with MK, and then I don't wanna touch it for the rest of the day cuz it sickens me. I end up just not wanting to play anything.
If I drop InJ (which is looking promising) then there's no point in me coming really. You'll all be so far ahead I won't be any challenge to anyone.
We can play soon, sure, but if the connection between us is anywhere near as bad as it was on MK, I don't think I'll be able to keep it up for long.
I definitely understand your frustration, especially doomsday. I'm having trouble with him as well. I don't know who you're playing so it's hard for me to give you tips on how to deal with him. I'm playing shazam and I deal with that problem by using d1 into low grab to take care of his counter poking. But I don't think this info will be much use to you.
About the summer meeting: We're meeting up to play video games, of course, but also just to hang out and have a good time. We're not gonna be playing Injustice all day at all, and MK is gonna be played as well. We're just looking to have a good time and you're more than welcome to join us.
The decision is yours of course and I understand if you want to meet up to just play MK and Injustice, but that isn't our plan to be honest. Let me know what you end up wanting to do. The more, the merrier :)
DD is one of my mains, he is difficult to shake off once he is in. but more often than not he will be low on meter, i think you should use it to your advantage. DD needs meter to get in with shoulder charge or the supernova against zoners, so clashes are not in his favour overall.FlawlessEdge- wrote:Taco wrote:FlawlessEdge- wrote:Taco wrote:Good to see you change your mind Zero! We should play sometime. Btw, how are the summer plans coming along? There's been a slight change, because I will be moving in June, which means I'll have 2 spare bedrooms. You wouldn't have to stay at a bob :) Keep in touch and let me know if you still plan on coming or not.
I dunno if I'll come tbh. I still might drop this game. Getting sick of online bullshit in general. It bothers me that skill don't mean shit compared to connection no matter what game you play (non-fighters too). Even ones with great netcodes. I'm tired of feeling pissed off, which is what I feel more than anything else when I play online with any game cause the better you are skill-wise, the more lag favours your opponent and screws you up. I keep swinging backwards and forwards between liking this game and hating it. Frames don't mean shit. Doesn't matter that I'm +15 using a 17f mid, I get poked. Doesnt matter if I'm +1 on blocked d1, they counter-poke my follow-up d1. Doesn't matter that DD is -2 on d1 block, his second d1 beats mine. Hell MAPUSA was autopilot d1, sweep, crossover belly-flop everytime and I couldn't even poke the sweep. Idk if you guys fought GRs_KnSlayer but he does d1d1d1 to escape pressure, but there's F-all I can do and get frame-trapped into that belly-flop everytime.
Besides all that, I fucking SUCK at InJ. Majorly. Levelling up is still a chore. I can't play for more than an hour without getting 10x more frustrated than I ever did with MK, and then I don't wanna touch it for the rest of the day cuz it sickens me. I end up just not wanting to play anything.
If I drop InJ (which is looking promising) then there's no point in me coming really. You'll all be so far ahead I won't be any challenge to anyone.
We can play soon, sure, but if the connection between us is anywhere near as bad as it was on MK, I don't think I'll be able to keep it up for long.
I definitely understand your frustration, especially doomsday. I'm having trouble with him as well. I don't know who you're playing so it's hard for me to give you tips on how to deal with him. I'm playing shazam and I deal with that problem by using d1 into low grab to take care of his counter poking. But I don't think this info will be much use to you.
About the summer meeting: We're meeting up to play video games, of course, but also just to hang out and have a good time. We're not gonna be playing Injustice all day at all, and MK is gonna be played as well. We're just looking to have a good time and you're more than welcome to join us.
The decision is yours of course and I understand if you want to meet up to just play MK and Injustice, but that isn't our plan to be honest. Let me know what you end up wanting to do. The more, the merrier :)
I'm only rolling Killer Frost at the moment. I'm gonna pick up NW and Ares once I'm solid with her (long way off). It's not so much knowing what to do vs these obstacles, it's my inability to actually do them. Once or twice you wonder if it's you. The timing is so strict. When it happens several times per match, 8 losses in a row, you know its lag. Especially when I was blowing up DDs fine the day before for the exact same thing. DD should never ever ever use naked d1 vs a char that can get +frames off their d1 on block. It's like saying "Here, have free pressure". I have about 10 ways to kill any d1 that's neg on block, the easiest of which is just d1. When I cant do that all I get is parry. Then they start sweeping. Then it becomes a stupid guessing game whether they'll d1 or sweep and I'll parry or d1. It should be simple, he d1s and I block, I d1 and on hit I get free 1114 into OH/low mixup. On block I get second free d1 into slide or risky blockstring into OH/low. All options favor me. Inj's netcode is great, I know. Most dont have a problem, but my internet is just bullshit. I cant get any faster cause of where I live, and the mechanics of Inj just make it so that abusing shit becomes that much harder to deal with. Even 3bar connections people spam me with shit I can blow up easily. There was a GL that was spamming air rockets and turbines on the ground. Only punish is slide for blocked turbine. He jumped it everytime, returned to zoning. There were no more options for me. He won by chipping me out twice. Don't even get me started on Superman.. ughh.
I wanna come still, definitely. And it was never about InJ and MK entirely, it was about the whole experience. But it's obviously gonna be heavily centred around the games as they're the common interest. I don't really know any of you that well outside of our interests for the game as Skype wasn't possible for me and I was absent for a couple of Months, so really I'm a stranger to the core group of you all, and if I took Inj out of the equasion I figured I don't really have a place there. I am still undecided about InJ but I intended to stick with it for a couple of Months 'cause I know what I'm like when I have mixed feelings about something lol, so that's what I'll do. Guess this will be my official raging thread for me while I make my mind up.
Let's play some soon, help eachother to levelup, get to know eachother a bit better :] I have no MU exp vs Shazam. Not even scrubs, and I know there aren't many Frosts around. I'll also talk to Tom. He might be more interested now that the price has gone down.
This and the previous post about doomsday are completely wrong.Loogie wrote:to add a few more points,
- if he uses trait, just use your poke (d1) relentlessly once he gets in, if he uses the trait from far, i dont think its effective enough or will give him enough time to get in on a zoner. he needs to use the trait at the right time, outside of that he has wasted it.
- for d1 cancelled earthshake, block high all the time. the second hit does only 2% (which is the low hit), if you block low and he hits you with the overhead then its 10%.
- dont get stuck in the corner, coz he fucks you up there and it will be difficult to escape
Superman is a good counterpick for DD.
Dictator wrote:This and the previous post about doomsday are completely wrong.Loogie wrote:to add a few more points,
- if he uses trait, just use your poke (d1) relentlessly once he gets in, if he uses the trait from far, i dont think its effective enough or will give him enough time to get in on a zoner. he needs to use the trait at the right time, outside of that he has wasted it.
- for d1 cancelled earthshake, block high all the time. the second hit does only 2% (which is the low hit), if you block low and he hits you with the overhead then its 10%.
- dont get stuck in the corner, coz he fucks you up there and it will be difficult to escape
Superman is a good counterpick for DD.
If you try to D1 a good doomsday out of his trait then you're gonna get blown up. Badly.
Earth shakes 2% doesn't matter. The untechable knockdown does when DD has so many meaties.
Doomsday I never low on meter and when he is it's piss easy to rebuild it considering his tools.
He WILL get in with his trait and he will never have his trait wasted unless it's vs black adam. And only black adam.
After an ex venom which is +5 you can escape the 6f D1 by backdashing.
@Zero You're forgetting D1's in this game aren't more than -1 and most are neutral on block. Vs someone like nightwing you can't D1 back and that's part of why they're so good. If you wanna escape that pseudo pressur e then backdash and whiff punish depending on your char.
Air D3 with all the big characters is used for crossups, unlike MK9 jips they don't jail or give enough advantage for anything more than 10f or so, you can parry or D1 their followups.
You're thinking too much of MK9. This is a new game and you need to read the new data and not rely on this being a NRS game.
I didn't misinterpret anything, you thought you could counterpoke something that's only -2 and pushes you back so far that your D1 will whiff and his won't because it has huge range.FlawlessEdge- wrote:Dictator wrote:This and the previous post about doomsday are completely wrong.Loogie wrote:to add a few more points,
- if he uses trait, just use your poke (d1) relentlessly once he gets in, if he uses the trait from far, i dont think its effective enough or will give him enough time to get in on a zoner. he needs to use the trait at the right time, outside of that he has wasted it.
- for d1 cancelled earthshake, block high all the time. the second hit does only 2% (which is the low hit), if you block low and he hits you with the overhead then its 10%.
- dont get stuck in the corner, coz he fucks you up there and it will be difficult to escape
Superman is a good counterpick for DD.
If you try to D1 a good doomsday out of his trait then you're gonna get blown up. Badly.
Earth shakes 2% doesn't matter. The untechable knockdown does when DD has so many meaties.
Doomsday I never low on meter and when he is it's piss easy to rebuild it considering his tools.
He WILL get in with his trait and he will never have his trait wasted unless it's vs black adam. And only black adam.
After an ex venom which is +5 you can escape the 6f D1 by backdashing.
@Zero You're forgetting D1's in this game aren't more than -1 and most are neutral on block. Vs someone like nightwing you can't D1 back and that's part of why they're so good. If you wanna escape that pseudo pressur e then backdash and whiff punish depending on your char.
Air D3 with all the big characters is used for crossups, unlike MK9 jips they don't jail or give enough advantage for anything more than 10f or so, you can parry or D1 their followups.
You're thinking too much of MK9. This is a new game and you need to read the new data and not rely on this being a NRS game.
I've read the data. I look at new FD every day. I go into practice with chars that have just bodied me to see how they tick. I know what I'm talking about. I know most d1s are neutral or +1. I have a +1 d1 myself. My points were against my connection, and DDs d1 being -2 on block. You mis-interpreted what I said somewhere, assumed that I assumed F data worked same as MK, and that I havn't checked the data.
Loogie wrote:@Shadow,
funniest clash dialogue I've seen so far...
Grundy: Arrowman no hurt grundy
Green Arrow: Arrowman YES hurt
FlawlessEdge- wrote:Dude this is what bothers me. I'm so sick of your general attitude. You think you know so much more than you do. That's not the problem though. The problem is you waltz around telling everyone they're wrong and to "do this" and "don't do that", with an underlying tone that makes people feel stupid for trying out their own shit, or relaying their individual experiences to help someone. You're a smart guy, with a good heart but you were never cut out to be leader because you don't know people, or how we work. Yeah you're good, and yeah you know about FGs, but you're too used to being right. You come along with your experience and knowledge and shit on everyone else's. People resented you for this dude and BoP failed because of all of it. This time you're not right, I recommend you quit making assumptions (the #1 being you always know best) and go back to training with KF and DD and look for ways that you could be wrong.
Backdashes have a 1-2 frame startup and invincibility frames start from frame 1, this is why you can escape nightwings braindead D1 pressure by backdashing.Shadow wrote:They do have invincibility, but I don't think anyone knows when they start or end yet. Some moves can't be backdashed, such as WW's B2,3. I miss not being able to AA a crossup or counter-poke.
How do you whiff punish a move if you backdash it? By the time you recover, so will the opponent.Loogie wrote:@Shadow,
funniest clash dialogue I've seen so far...
Grundy: Arrowman no hurt grundy
Green Arrow: Arrowman YES hurt
Yeah, Arrow has some great clash quotes. I like this one;
Green Lantern: Don't even need the ring
Arrow: Can I borrow it?
Dictator wrote:FlawlessEdge- wrote:Dude this is what bothers me. I'm so sick of your general attitude. You think you know so much more than you do. That's not the problem though. The problem is you waltz around telling everyone they're wrong and to "do this" and "don't do that", with an underlying tone that makes people feel stupid for trying out their own shit, or relaying their individual experiences to help someone. You're a smart guy, with a good heart but you were never cut out to be leader because you don't know people, or how we work. Yeah you're good, and yeah you know about FGs, but you're too used to being right. You come along with your experience and knowledge and shit on everyone else's. People resented you for this dude and BoP failed because of all of it. This time you're not right, I recommend you quit making assumptions (the #1 being you always know best) and go back to training with KF and DD and look for ways that you could be wrong.
I know what I say is true because we have mains in the dojo for both KF and Doomsday and they happen to be players who have travelled tofrance/italy/london/boulgaria and other places to compete in tournaments. What I say about Injustice at least, comes from 99% offline experience.
There's no underlying tone, if you make a comment in a matter that I know why isn't working out for you then I'll point that shit out and that will never change. Yeah, I forgot about you specifically not wanting advice, my bad. Doesn't mean everyone else feels the same way or that there is an imaginary tone in it just because you don't want it ( which I already apologised for ). I know exactly how I word my shit because I do that on TYM as a mod. If I wanna insult someone they'll know it.
BoP didn't fail because of one person and that's a heavy accusation to make. But if this is what you or someone else as well thinks then I'll happily step aside for good from this site once I get on XBL.
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