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Things I hate about MK9 online

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26 Re: Things I hate about MK9 online on Sun Sep 02, 2012 3:21 pm


Wild Ape
IMO i hate fighting kabal,it's bad enough that it's online,i also have to deal with execution speed which dramatically changes when i can escape pressure.

characters with fast normals don't need to poke,they can full combo,like sub.

27 Re: Things I hate about MK9 online on Sun Sep 02, 2012 3:43 pm


You have trouble with Mileenas because none of you ever played her seriously. How come I never, ever had trouble vs a Mileena, even when it's a damn good one? Because I know the character well, especially online, since it's the only scene I've played. Y'all don't have trouble with me since I am an extremely predictable mofo, but thanks to some grinding with Suomi, I'm trying to get past that and keep things more mixed up, more unpredictable. I've started using pressure without jumping in first (FINALLY!) but I'm still in learning mode and still way too comfortable with just holding block and jumping in every once in a while. But yeah, I'm trying to do new things and hopefully improve, though I must admit, I feel I won't be able to move from where I currently am much unless I too find at least one or two people I can fight offline.

So what's the major trouble with Mil? The telekick, the IAS, the low hitbox, the poke? Frankly, every character will try to poke out of your pressure. Hell, I get poked out too. The telekick is punishable as hell, the only thing it means is that you can't zone like a mofo to beat her, which is one of the reasons I love Mil. I don't mind zoning at all, but when I'm using Kit and a Noob Saibot, Sindel or Kabal plans to win the game by zoning me all the time, I don't get so much frustrated as I get disappointed that the whole match is gonna be a boring zone fest of me trying to get in to utilize her awesome damage and the other guy jumping and running away while using zones to push me back. Low hitbox? Yeah, well. It's what I tried telling you last night, Shadez. The whole point of Kabal is having the NDC strings available. Take that away, he's not a good char anymore. The whole point of having Mil is her freakish hitbox which she can use to start all sorts of mind games and evade your pressure. Take that away, she isn't really formidable anymore. Or at least, that's my opinion.

I'll admit Mil has certain advantages when there's lag abound, but not nearly like Scorp or Lao. Unlike her, Kit is so freaking lag sensitive (or at least she is in my experience). When there's lag, I can't even do IAFs and every other string I try is incredibly punishable. Just as I started using 11 for pressure and grabs, I realized 11 hits too high and I can be uppercutted into oblivion, so then I had to switch to 33 which hits mid and prevents the damn uppercut. Myeh.

28 Re: Things I hate about MK9 online on Sun Sep 02, 2012 4:05 pm


Wild Ape
Lag prevents you from doing certain moves and punishing some,it doesn't make anything punishable,quite the opposite.

29 Re: Things I hate about MK9 online on Sun Sep 02, 2012 4:06 pm


Actually, it does. With sever lag, JIPs which should've hit can fail and then you're in for a punish.

30 Re: Things I hate about MK9 online on Sun Sep 02, 2012 5:31 pm


Wild Ape
Lotus,you quit playing online?also I never seen online lots of guys from the forum.

31 Re: Things I hate about MK9 online on Sun Sep 02, 2012 5:56 pm


I've played Lotus and I've seen him online :) He's just using one of his other accounts, I suppose.

32 Re: Things I hate about MK9 online on Sun Sep 02, 2012 6:18 pm


Wild Ape
I Had only 2 mtches with him.and never played a f few more.not even you wolf i think.

33 Re: Things I hate about MK9 online on Sun Sep 02, 2012 10:32 pm


We played :) I stalked you out in KOTHs a while ago :D Mwhahahaha.

34 Re: Things I hate about MK9 online on Mon Sep 03, 2012 3:45 pm


Wild Ape
hahaha you fucker!soon we play like there's no tomorrow

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