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Jade's Frame Data

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1 Jade's Frame Data on Sat Jun 16, 2012 3:20 am

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Execution
1 - 9
1,2 - 8
1,2,2 - 17
2 - 14
2,3 - 17
2,3,F+2 - 21
3 - 15
3,4 - 24
3,4,2 - 19
4 - 12
4,F+3 - 18
D+1 - 6
D+2 - 10
D+3 - 7
D+4 - 12
B+1 - 16
B+1,F+1 - 13
B+2 - 18
B+3 - 17
B+3,2 - 22
B+4 - 17
F+2 - 24
F+2,1 - 27
F+2,1,2 - 19
U+3 - 15
Throw - 10
Boomerang - 28
Boomerang (full screen) - 48
Boomerang Up - 28
Boomerang Up (full screen) - 49
Boomerang Down - 26
Boomerang Down (full screen) - 48
Shadow Flash (startup) - 1
Staff Overhead - 35
Staff Grab - 19
Shadow Kick - 15
Shadow Kick (max range) - 19
Reboomerang - 28, second hit 62-69
Reboomerang (full screen) - 48, second hit 81-84
Reboomerang Up - 28, second hit 55-60
Reboomerang Up (max range) - 36-39, second hit 56-68
Reboomerang Down - 26, second hit 59-64
Reboomerang Down (full screen) - 47, second hit 76-79
Shadow Glow (startup) - 1
Staff Smash - 31
Staff Slam - 19
Eclipse Kick - 19
Eclipse Kick (full screen) - 24
Staff Buster - 12
Staff Buster (full screen) - 29

Block Advantage
1 - 0
1,2 - 0
1,2,2 - -28
2 - 0
2,3 - -6
2,3,F+2 - 0
3 - 0
3,4 - -3
3,4,2 - -16
4 - -10
4,F+3 - -7
D+1 - -13
D+2 - -1
D+3 - -7
D+4 - 0
B+1 - -31
B+1,F+1 - -18
B+2 - -13 (sometimes Jade takes 1 frame extra to land to make it -14)
B+3 - -2
B+3,2 - 0
B+4 - -1
F+2 - -2
F+2,1 - -25
F+2,1,2 - 0
U+3 - -12
Boomerang - -11
Boomerang Up - -10
Boomerang Down - -21
Staff Grab - -11
Shadow Kick - 0
Staff Overhead - 0
Reboomerang - -11, second hit ~+37
Reboomerang Up - -10, second hit ~+27
Reboomerang Down - -21, second hit - ~+22
Staff Slam - -11
Eclipse Kick - 0
Staff Smash - 0
Staff Buster - -68

Hit Advantage
1 - 0
1,2 - 0
1,2,2 - +17, -14
2 - 0
2,3 - +4
2,3,F+2 - +31, +27
3 - +29
3,4 - +30, +27
3,4,2 - +66, +42
4 - +3
4,F+3 - +26, +25
D+1 - +1
D+1 (vs crouch) - -1
D+2 - +33, +26
D+3 - +3
D+3 (vs crouch) - +10
D+4 - +12
D+4 (vs crouch) - +5
B+1 - +7
B+1,F+1 - +21, +9
B+2 - +49, +56
B+3 - +8
B+3,2 - +31, +27
B+4 - +22, +14
F+2 - +2
F+2,1 - +14, +1
F+2,1,2 - +61, +44
U+3 - +57, +50
Forward Throw - +7
Backward Throw - +7
Boomerang - +8
Boomerang Up - +9
Boomerang Down - -9
Staff Grab - +7
Shadow Kick - +51, +33
Shadow Kick (2) - +45, +34
Staff Overhead - +70, +59
Reboomerang - ~+64
Reboomerang Up- ~+57
Reboomerang Down - ~+52
Staff Slam - +7
Eclipse Kick - +51, +33
Eclipse Kick (& 1 Shadow Kick) - +45, +34
Staff Smash - +70, +59
Staff Buster - +15

Duration
1 - 25
1,2 - 39
1,2,2 - 92
2 - 32
2,3 - 61
2,3,F+2 - 86
3 - 33
3,4 - 69
3,4,2 - 99
4 - 42
4,F+3 - 69
D+1 - 25
D+2 - 47
D+3 - 20
D+4 - 33
B+1 - 86
B+1,F+1 - 104
B+2 - 58 or 59
B+3 - 39
B+3,2 - 69
B+4 - 46
F+2 - 53
F+2,1 - 106
F+2,1,2 - 94
U+3 - 51
Throw - 36
Boomerang - 59
Boomerang Up - 58
Boomerang Down - 68
Shadow Flash - 0 (63 active frames (approximate for now) , 27 frame delay before you can reactivate)
Staff Overhead - 58
Staff Grab - 57
Shadow Kick - 37
Reboomerang - 59
Reboomerang Up - 58
Reboomerang Down - 68
Shadow Glow - 0 (91 active frames (approximate for now) , 27 frame delay before you can reactivate)
Staff Smash - 54
Staff Slam - 57
Eclipse Kick - 43
Staff Buster - 124

Cancel Advantage (block)
1 - +13
1,2 - +17
2 - +23
2,3 - +14
2,3,F+2 - +25
3 - +19
3,4 - +26
4 - +15
D+1 - +1
D+3 - +2
D+4 - +26
B+1 - +10
B+3 - +14
B+3,2 - +25
F+2 - +24
F+2,1 - +23

Cancel Advantage (hit)
1 - +13
1,2 - +23
2 - ≥+35
2,3 - +24
2,3,F+2 - +53, +49
3 - ≥+35
3,4 - +58, +54
4 - +26
D+1 - +15
D+1 (vs crouch) - +13
D+3 - +12
D+3 (vs crouch) - +19
D+4 - +32
D+4 (vs crouch) - +25
B+1 - ≥+35
B+3 - +24
B+3,2 - +53, +49
F+2 - +28
F+2,1 - +62, +49

Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+2, ~+1

2 Re: Jade's Frame Data on Wed Jul 04, 2012 7:12 pm

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Ask Prinzmetal if you can use his chart.
he made a graphic chart of stuff.

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